Pixelated Parts: Race, Gender, Video Games

Subject code


Course Number



J. Rubin

Course Long Title

Pixelated Parts: Race, Gender, Video Games

Cross Listed Courses


This course considers the politics of race, gender, and sexuality as they emerge in video games and their surrounding ecosystems: in games and their conditions and processes of production, in the representations and spaces of identification that come with the play of games, in the communities that players generate among themselves, and in the affective and material interactions that result when players look at a screen, hold a controller, type on a keyboard, and move a mouse.

Modes of Inquiry

Analysis and Critique [AC], Historical and Social Inquiry [HS]

Writing Credit

No writing credit

Departmental Course Attributes - Major/Minor Requirements

(DCS: Critical Digital St.), (DCS: Praxis)

INDS Program Relationship

IDDC - DCA Program, IDGS - GSS Program

GEC This Course Belongs To


Class Restriction

Exclude First Years

Offering Frequency

One-time offering